Offworld Trading Company

Offworld Trading Company is a economic strategy game Developed by Mohawk Games Offworld Trading Company takes us to Mars, where we assume control of our own trading company and compete against others for leading position on the planet’s market. The core of the gameplay is the extensive trading module that reacts dynamically to the changing situation on the market. There is also the black market which allows us to manipulate prices and hire mobsters to sabotage our competitors. Duelyst A multiplayer-oriented turn-based battle strategy game developed by Counterplay Games, The gameplay consists of turn-based battles, during which the player takes control over a small squad recruited from among 300 characters with unique skills. The battlefields are covered with a square grid. In order to succeed, the player has to adopt adequate tactics, predict enemy moves and put their warriors to the best possible use. Master of Orion: Conquer the Stars 4X space strategy It was developed by NGD Studios and published by Wargaming Using turn-based mechanics you have to colonize planets, develop various technologies , and establish diplomatic relations with alien races – 13 of them in total . In the game you get to visit 20 planetary systems and over a hundred stars. Also There are nearly 100 unique technologies to discover and 24 buildings to construct . Ashes of the Singularity A science-fiction RTS developed by Stardock Systems, Gameplay mechanics is based on the typical RTS formula. While playing you gather resources, capture power stations to expand your base and army, and conduct technological research. Large-scale battles are fought across the surface of entire planets.

In order to simplify unit management, you can create so-called meta-units, which are easier to control on the battlefield. Battlefleet Gothic: Armada A space real-time strategy game set in the popular science-fiction universe created by Games Workshop, The action takes us to the war-torn world of Wahammer 40,000, where 4 powerful factions — Imperium, Chaos, Eldar and Orks — fight for dominance in the Gothic sector. The gameplay focuses on fighting large-scale battles, during which our units and their personnel gain experience that can be then traded for new special abilities as well as enhancements for weapons, defensive systems, and the like. Homeworld: Deserts of Kharak An online RTS developed as the debut project from Blackbird Interactive, The game is set on the surface of a newly discovered planet, filled with shipwrecks left by alien civilizations. As you play, you can engage in exploration, undertake missions, or fight enemy AI either on your own or in cooperation with friends. XCOM 2 A turn-based tactical strategy game.developed Firaxis Games Game is set with both the strategic layer – where you manage your mobile base and develop new technologies – and tactical, turn-based combat.

The game features randomly generated maps, as well as improved combat and command system. Stellaris A real-time space strategy with RPG elements developed by Paradox Interactive – The game is played in a procedurally generated interstellar space, where your job is to build a galactic empire. A the beginning of the game you choose one of the 7 playable races that differ in appearance, skills, and ethics. The game focuses on exploration and expansion, giving you the choice to subdue other species by force or ally with them, using an advanced diplomacy system. total war warhammer Total War: Warhammer is a turn-based strategy game with real-time tactical battles. game developed by Creative Assembly and published by Sega. The game lets you become the leader of one of several races, including humans, orcs, goblins, dwarves, vampires, and others. the gameplay using epic real-time battles lying at its core.

Between the battles the gameplay switches to a turn-based mode, where on a world map you develop your country, its economy, and establish diplomatic relations with other nations. heart of iron 4 grand strategy games focusing on World War II. developed and published by Paradox Interactive The game lets you take the lead of a country from the World War II period and beyond, specifically the years 1936-1948. Your responsibilities involve taking care of international relations and building alliances, but also developing the army, choosing the right strategy, and conducting the military operations. As Compared with the previous games, micromanagement was slightly reduced, and the focus shifted to the larg-scale strategy. Other additions include the day and night cycle and changing seasons, as well as an option of grouping provinces into regions to Facilitate management.